Work / glo — 3D renders
glo Hilo
Product renders for glo Hilo, modelled from scratch in Blender.
- Client
- glo — 3D renders
- Year
- 2025
- Role
- Modelling, Texturing, Lighting, Rendering
- Discipline
- 3D & CGI

(01) — The project
The whole process done by hand, in two series of images: modelling, materials, lighting and final render.
(02) — Context
Getting materials and reflections right, so the object reads as real.
(03) — Process
Modelled from references, physically based materials and a simple studio lighting setup.
Details
Tools
- Blender








