Riccardo Pichi
Rome Taking on projects

Work / glo — 3D renders

glo Hilo

Product renders for glo Hilo, modelled from scratch in Blender.

Client
glo — 3D renders
Year
2025
Role
Modelling, Texturing, Lighting, Rendering
Discipline
3D & CGI
glo Hilo

(01) — The project

The whole process done by hand, in two series of images: modelling, materials, lighting and final render.

(02) — Context

Getting materials and reflections right, so the object reads as real.

(03) — Process

Modelled from references, physically based materials and a simple studio lighting setup.

Details

Tools

  • Blender